Projects :D

Jan 2026 - April 2026
Evangeline
Illustrated and developed visual assets and concept art for the Evangeline project. Used Unity's timeline to make cutscenes. Each illustration is timed and edited to work with the dialogue boxes.
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March 2026
SickSense
Mobile app that detects illness outbreaks in real-time. Contributed to high-contrast dark mode UI designs to improve accessibility, helped with visual design and animations, and used feedback survey data to create a slide deck for judging.
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May 2026 - Present
OTOME_GamE.EXE
Current summer project as programming lead to develop a game about a mysterious entity trying to learn about how human relationships work in the most convoluted way imaginable.

July 2026
Fleurish
Developed an AI chatbot website to help people navigate confusing medical bills. Built responsive UI with React and Tailwind CSS. Created wireframes and visual design systems in Figma to guide development.
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2025
Pengo
Designed a mobile interface in Figma for a communication app supporting children with ADHD and autism. Created low, mid, and high-fidelity prototypes. Led design coordination and maintained visual consistency.
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Jan 2026
Compound Effect
Developed a React-based educational web game demonstrating the long-term impact of index fund investing. Designed UI layouts and interaction flows in Figma and implemented front-end components. Worked on custom hand-drawn assets and collaborated using GitHub.
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2025
Intro to Love
Illustrated and worked on production of sprites and visuals using Procreate. Developed an education game using React and Figma in a team of 6. Created character select screen and various date screens. Designed all UI assets including character sprites, CG illustrations, and interface layouts.
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April 2026
Tako Takeout
Hi-fidelity Figma project for conscientious spending for a class assignment. Went through full design process: brainstorming, storyboarding, paper prototypes, lo-fi, and working hi-fi.
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Dec 2025 - July 2026
This Site
Still a work in progress! Developed this portfolio site using Next.js, React, TypeScript, and CSS. Figma was used to design the site, Hi-Fi's were then translated into pages to see the site you're looking at right now!
Work & Experience

Jul 2024 – Present
Knight Hacks
Design Team Member
- Collaborated with 20+ designers to create merchandise, social media assets, and UI prototypes
- Designed Figma mockups and visual assets for the Knight Hacks website and club branding
- Used Procreate, Adobe Illustrator, Figma, and Canva to produce digital illustrations

May 2026 – July 2026
UCF Insitute for Stimulation and Training
Software Engineer Intern
- Engineered a pipeline in Unity to import QIF CAD models, co-developing a C# parser to extract PMI and handle B-Rep geometry
- Designed and implemented an interactive 3D selection feature and UI, enabling users to select specific features on models and view manufacturing metadata in real time
- Managed project workflow and team communication in a hybrid settling for timely delivery, and authored software technical documentation

Nov 2024 – Dec 2025
Campus Bookstore
Employee
- Assisted customers and handled tasks involved in the online and cashier department
- In charge of handling online orders, taking care of purchases, and providing customer service

March 2021 – Aug 2024
A Nails Salon
Assistant
- Provided customer service in a fast-paced environment
- Translation assistance between English speaking customers and Vietnamese technicians
- Managed with operations such as answering to customers in a professional matter, payment processing, and scheduling 50+ appointments a day